Base
Total
  Current
Total

Awareness

         

 

 

 

Combat

         

 

 

 

Toughness

         

 

 

 

Influence

         

 

 

 

Operation

         

 

 

 

Nerve

         

 

 

 

Speed

         

 

 

 


1/2 SPEED       ACTION POINTS
  + 3 =  
AWARENESS   SPEED   BATTLE REFLEX
  +   =  

HIT POINT TRACKER MAX HP  
  HP/LEVEL  

EQUIPMENT PACKAGE

CHARACTER NAME LEVEL
BIOCLASS
BONUS
BODY TYPE BRAIN TYPE
    MOTIVATION   CYNICISM   RESOLVE
      / 10 = / 5
    TOUGHNESS   OTHER   TOUGHNESS DEFENSE
      + 5 +   =  
TOUGHNESS   OTHER   ARMOR   ARMOR DEFENSE
  + 5 +   +   =  
    ARMOR WORN   SPEED RATING
       
    NERVE   OTHER   NERVE DEFENSE
      + 5 +   =  

ATT = COMBAT + WEAPON'S ATT | DMG = COMBAT + WEAPON'S DMG

WEAPON ATT DMG ABILITY RANGE OTHER NOTES
         
           
           
           

STRIKING PISTOLS RIFLES SHOTGUNS

ASPECT
CHARACTER TRAITS  

Body Cybernetic slots: 4

Brain Cybernetic Slots: 2

Body Cybernetic slots: 2

Techless Will (pg. 22)

Brain Cybernetic Slots: 1

 

Mod focused (pg. 23)

 
 
 

Battle Opportunist Powers (pg 27)

   
   
NATURAL TALENT  
 

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